# Dead Cells

> Indie game profile, served by indielist (https://indielist.toolai.store). Sales estimate uses the white-box Boxleiter algorithm; numbers are approximate (±50%).

## Snapshot
- **Primary genre**: Roguelike Metroidvania
- **Release year**: 2018
- **Release date**: 2018-08-07
- **Platforms**: pc, mac, linux, switch, ps4, xbox, ios, android
- **Engine(s)**: haxe
- **Tags**: Roguelike, Metroidvania, 2D, Pixel Graphics
- **Launch price**: $24.99 USD
- **Steam reviews**: 220,000
- **Positive review %**: 96%
- **Steam app**: https://store.steampowered.com/app/588650

## Developer
- **Studio**: [Motion Twin](https://indielist.toolai.store/studios/motion-twin)
- **Country**: FR
- **Team size tier**: small
- **Founded**: 2001

## Sales estimate (white-box, version v1.0)

- **Units (median)**: 17,600,000 (range 10,560,000 – 24,640,000)
- **Net revenue (median)**: $251,227,469 USD
- **Boxleiter NB used**: 80
- **Algorithm version**: v1.0

### NB breakdown
- `base`: +50
- `year_2018`: +15
- `price_$25`: +5
- `positive_96%`: +10
- `team_small`: 0

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Source: indielist (https://indielist.toolai.store/games/dead-cells)
Estimates are not official sales data. Methodology: docs/sales-algorithm.md. Always verify large numbers with official sources before citing.
